автор: Пелагея 03.04.2017 Комментарии: 6
This example exercises some of the contributing geometry types that can be used as part of a PathGeometry: The second segment begins with an absolute horizontal line command "H", which specifies a line drawn from the preceding subpath endpoint , to a new endpoint ,
Shape classes and Geometry classes. Path A Path is the most versatile Shape because you can use it to define an arbitrary geometry. A Line ignores any value provided for Fill , because it has no interior space.
Add pathFigure1 ; pathGeometry1. These properties specify the x-axis and y-axis of an ellipse that defines the curve of the corners. Add rectangleGeometry1 ; geometryGroup1.
Shapes namespace , Windows. The Points property defines the collection of points that make up the boundary. If your intention is to create a rectangle shape around other content, it might be better to use Border because it can have child content and will automatically size around that content, rather than using the fixed dimensions for height and width like Rectangle does.
As with a Polygon , the Points property defines the collection of points that make up the boundary. This example shows a Path that might have resulted from using Blend for Visual Studio to produce just a few vector shapes and then saving the result as XAML.
Add pathGeometry1 ; path1. The first segment is a cubic Bezier curve that begins at , and ends at , , which is drawn by using the two control points ,25 and , To create a basic Rectangle, specify a Width , a Height , and a Fill.
The main difference between these classes is that a Shape has a brush associated with it and can be rendered to the screen, and a Geometry simply defines a region of space and is not rendered unless it helps contribute information to another UI property. Shape classes and Geometry classes. Path A Path is the most versatile Shape because you can use it to define an arbitrary geometry.
Rectangle A Rectangle is a four-sided shape with its opposite sides being equal. If you do not specify a Fill, then the Polyline is similar to what would have rendered if you had specified several individual Line elements where the start points and end points of consecutive lines intersected. There are two techniques for setting Data:
Polygon A Polygon is a shape with a boundary defined by an arbitrary number of points. In XAML, you define the points with a comma-separated list.